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Sliding puzzle game java source code
Sliding puzzle game java source code












sliding puzzle game java source code sliding puzzle game java source code

For example, consider the following initial configuration of the game, after the tiles have been shuffled. The current array, on the other hand, will be shuffled and will always reflect the current state of the puzzle based on the user's move choices. The original array will remain unchanged and it will be used to verify whether or not the puzzle is solved. The loadImage method in the Puzzle class is given to you and it instantiates those two dimensional array objects, loading all of the 16 tile images and setting the lower-right corner tile to empty (i.e., null). The code shared for this assignment splits an image in 4x4 equal side tiles. Those variables refer to Bufferedlmage two dimensional array objects. The Puzzle class defines two instance variables: original and current. In order to succeed in this assignment you need to understand about reference variables and two dimensional arrays. Instructions are embedded in the source code of the Puzzle class in the form of "TO DO" tasks. 1 5 6 Sliding Puzzle Instructions Complete the implementation of a version of the Sliding Puzzle game.














Sliding puzzle game java source code